When he keels over a few turns later, the mummies' second victim, Célestine offers a few mournful words: “This is how I saw men die on the streets of Montmartre”. He'd also suffered a nervous break in the previous mission, lumbering him with a high chance to become dazed and ineffective after each attack. He fires off a round from his pistol, dealing some damage, and I wait for the second to follow. When I return to Ingrid and the flaming mummies, I turn to the Gentleman Djinn for help. In a genre that has so often seemed confusingly dense to the uninitiated-due in part to some of developer Harebrained Schemes' own games, like tactical wargame Battletech-The Lamplighters League looks like an attempt to lower the bar of entry. With no knotty menu systems, and powerful but straightforward ability combos to play with, it's the sort of turn-based tactics game you can dig into without your eyes glazing over at the sight of an overwhelming number of percentage symbols. What sets The Lamplighters League apart is its approachability. All of them are smoothly melded together alongside cinematics that would give the animation boffins at Dreamworks a run for their money. The Lamplighters League is a grab bag of tried-and-tested ideas: XCOM's pairing of soldierly and supernatural abilities, Jagged Alliance 3's characterful mercs, and Mario + Rabbids' (curse its Nintendo exclusivity) family-friendly looks. If that sounds rather run-of-the-mill by the standards of the genre, well, that's because it is. Pair that with Eddie's group burst attack that can flush out cowering goons from behind cover into Célestine's line of sight, and you've got a potent henchman-hitting combo. But then I discover she can temporarily turn opposing forces to my side and curse enemies, exacerbating their stress meters so they're likely to turn tail and flee. When an early mission has me rescue occult assassin Célestine, who brings with her a whole bunch of poison knives and a comparative amount of brooding, I'm at first a little put off by her melee-focused skills. When the fighting starts, it essentially resolves to shrewdly synergizing various buffs, debuffs, and special abilities to swiftly cut through overwhelming odds.
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